import numpy as np import scipy.spatial import scipy.linalg def nullspace(A, atol=1e-13, rtol=0): u, s, vh = np.linalg.svd(A) tol = max(atol, rtol * s[0]) nnz = (s >= tol).sum() ns = vh[nnz:].conj().T return ns def nearest_orthogonal_matrix(R): U, S, Vt = np.linalg.svd(R) return U @ np.eye(3, dtype=R.dtype) @ Vt def power_iters(A, n_iters=10): b = np.random.uniform(-1, 1, size=(A.shape[0], A.shape[1], 1)) for iter in range(n_iters): b = A @ b b = b / np.linalg.norm(b, axis=1, keepdims=True) return b def rayleigh_quotient(A, b): return (b.transpose(0, 2, 1) @ A @ b) / (b.transpose(0, 2, 1) @ b) def cross_prod_mat(x): x = x.reshape(-1, 3) X = np.empty((x.shape[0], 3, 3), dtype=x.dtype) X[:, 0, 0] = 0 X[:, 0, 1] = -x[:, 2] X[:, 0, 2] = x[:, 1] X[:, 1, 0] = x[:, 2] X[:, 1, 1] = 0 X[:, 1, 2] = -x[:, 0] X[:, 2, 0] = -x[:, 1] X[:, 2, 1] = x[:, 0] X[:, 2, 2] = 0 return X.squeeze() def hat_operator(x): return cross_prod_mat(x) def vee_operator(X): X = X.reshape(-1, 3, 3) x = np.empty((X.shape[0], 3), dtype=X.dtype) x[:, 0] = X[:, 2, 1] x[:, 1] = X[:, 0, 2] x[:, 2] = X[:, 1, 0] return x.squeeze() def rot_x(x, dtype=np.float32): x = np.array(x, copy=False) x = x.reshape(-1, 1) R = np.zeros((x.shape[0], 3, 3), dtype=dtype) R[:, 0, 0] = 1 R[:, 1, 1] = np.cos(x).ravel() R[:, 1, 2] = -np.sin(x).ravel() R[:, 2, 1] = np.sin(x).ravel() R[:, 2, 2] = np.cos(x).ravel() return R.squeeze() def rot_y(y, dtype=np.float32): y = np.array(y, copy=False) y = y.reshape(-1, 1) R = np.zeros((y.shape[0], 3, 3), dtype=dtype) R[:, 0, 0] = np.cos(y).ravel() R[:, 0, 2] = np.sin(y).ravel() R[:, 1, 1] = 1 R[:, 2, 0] = -np.sin(y).ravel() R[:, 2, 2] = np.cos(y).ravel() return R.squeeze() def rot_z(z, dtype=np.float32): z = np.array(z, copy=False) z = z.reshape(-1, 1) R = np.zeros((z.shape[0], 3, 3), dtype=dtype) R[:, 0, 0] = np.cos(z).ravel() R[:, 0, 1] = -np.sin(z).ravel() R[:, 1, 0] = np.sin(z).ravel() R[:, 1, 1] = np.cos(z).ravel() R[:, 2, 2] = 1 return R.squeeze() def xyz_from_rotm(R): R = R.reshape(-1, 3, 3) xyz = np.empty((R.shape[0], 3), dtype=R.dtype) for bidx in range(R.shape[0]): if R[bidx, 0, 2] < 1: if R[bidx, 0, 2] > -1: xyz[bidx, 1] = np.arcsin(R[bidx, 0, 2]) xyz[bidx, 0] = np.arctan2(-R[bidx, 1, 2], R[bidx, 2, 2]) xyz[bidx, 2] = np.arctan2(-R[bidx, 0, 1], R[bidx, 0, 0]) else: xyz[bidx, 1] = -np.pi / 2 xyz[bidx, 0] = -np.arctan2(R[bidx, 1, 0], R[bidx, 1, 1]) xyz[bidx, 2] = 0 else: xyz[bidx, 1] = np.pi / 2 xyz[bidx, 0] = np.arctan2(R[bidx, 1, 0], R[bidx, 1, 1]) xyz[bidx, 2] = 0 return xyz.squeeze() def zyx_from_rotm(R): R = R.reshape(-1, 3, 3) zyx = np.empty((R.shape[0], 3), dtype=R.dtype) for bidx in range(R.shape[0]): if R[bidx, 2, 0] < 1: if R[bidx, 2, 0] > -1: zyx[bidx, 1] = np.arcsin(-R[bidx, 2, 0]) zyx[bidx, 0] = np.arctan2(R[bidx, 1, 0], R[bidx, 0, 0]) zyx[bidx, 2] = np.arctan2(R[bidx, 2, 1], R[bidx, 2, 2]) else: zyx[bidx, 1] = np.pi / 2 zyx[bidx, 0] = -np.arctan2(-R[bidx, 1, 2], R[bidx, 1, 1]) zyx[bidx, 2] = 0 else: zyx[bidx, 1] = -np.pi / 2 zyx[bidx, 0] = np.arctan2(-R[bidx, 1, 2], R[bidx, 1, 1]) zyx[bidx, 2] = 0 return zyx.squeeze() def rotm_from_xyz(xyz): xyz = np.array(xyz, copy=False).reshape(-1, 3) return (rot_x(xyz[:, 0]) @ rot_y(xyz[:, 1]) @ rot_z(xyz[:, 2])).squeeze() def rotm_from_zyx(zyx): zyx = np.array(zyx, copy=False).reshape(-1, 3) return (rot_z(zyx[:, 0]) @ rot_y(zyx[:, 1]) @ rot_x(zyx[:, 2])).squeeze() def rotm_from_quat(q): q = q.reshape(-1, 4) w, x, y, z = q[:, 0], q[:, 1], q[:, 2], q[:, 3] R = np.array([ [1 - 2 * y * y - 2 * z * z, 2 * x * y - 2 * z * w, 2 * x * z + 2 * y * w], [2 * x * y + 2 * z * w, 1 - 2 * x * x - 2 * z * z, 2 * y * z - 2 * x * w], [2 * x * z - 2 * y * w, 2 * y * z + 2 * x * w, 1 - 2 * x * x - 2 * y * y] ], dtype=q.dtype) R = R.transpose((2, 0, 1)) return R.squeeze() def rotm_from_axisangle(a): # exponential a = a.reshape(-1, 3) phi = np.linalg.norm(a, axis=1).reshape(-1, 1, 1) iphi = np.zeros_like(phi) np.divide(1, phi, out=iphi, where=phi != 0) A = cross_prod_mat(a) * iphi R = np.eye(3, dtype=a.dtype) + np.sin(phi) * A + (1 - np.cos(phi)) * A @ A return R.squeeze() def rotm_from_lookat(dir, up=None): dir = dir.reshape(-1, 3) if up is None: up = np.zeros_like(dir) up[:, 1] = 1 dir /= np.linalg.norm(dir, axis=1, keepdims=True) up /= np.linalg.norm(up, axis=1, keepdims=True) x = dir[:, None, :] @ cross_prod_mat(up).transpose(0, 2, 1) y = x @ cross_prod_mat(dir).transpose(0, 2, 1) x = x.squeeze() y = y.squeeze() x /= np.linalg.norm(x, axis=1, keepdims=True) y /= np.linalg.norm(y, axis=1, keepdims=True) R = np.empty((dir.shape[0], 3, 3), dtype=dir.dtype) R[:, 0, 0] = x[:, 0] R[:, 0, 1] = y[:, 0] R[:, 0, 2] = dir[:, 0] R[:, 1, 0] = x[:, 1] R[:, 1, 1] = y[:, 1] R[:, 1, 2] = dir[:, 1] R[:, 2, 0] = x[:, 2] R[:, 2, 1] = y[:, 2] R[:, 2, 2] = dir[:, 2] return R.transpose(0, 2, 1).squeeze() def rotm_distance_identity(R0, R1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # in [0, 2*sqrt(2)] R0 = R0.reshape(-1, 3, 3) R1 = R1.reshape(-1, 3, 3) dists = np.linalg.norm(np.eye(3, dtype=R0.dtype) - R0 @ R1.transpose(0, 2, 1), axis=(1, 2)) return dists.squeeze() def rotm_distance_geodesic(R0, R1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # in [0, pi) R0 = R0.reshape(-1, 3, 3) R1 = R1.reshape(-1, 3, 3) RtR = R0 @ R1.transpose(0, 2, 1) aa = axisangle_from_rotm(RtR) S = cross_prod_mat(aa).reshape(-1, 3, 3) dists = np.linalg.norm(S, axis=(1, 2)) return dists.squeeze() def axisangle_from_rotm(R): # logarithm of rotation matrix # R = R.reshape(-1,3,3) # tr = np.trace(R, axis1=1, axis2=2) # phi = np.arccos(np.clip((tr - 1) / 2, -1, 1)) # scale = np.zeros_like(phi) # div = 2 * np.sin(phi) # np.divide(phi, div, out=scale, where=np.abs(div) > 1e-6) # A = (R - R.transpose(0,2,1)) * scale.reshape(-1,1,1) # aa = np.stack((A[:,2,1], A[:,0,2], A[:,1,0]), axis=1) # return aa.squeeze() R = R.reshape(-1, 3, 3) omega = np.empty((R.shape[0], 3), dtype=R.dtype) omega[:, 0] = R[:, 2, 1] - R[:, 1, 2] omega[:, 1] = R[:, 0, 2] - R[:, 2, 0] omega[:, 2] = R[:, 1, 0] - R[:, 0, 1] r = np.linalg.norm(omega, axis=1).reshape(-1, 1) t = np.trace(R, axis1=1, axis2=2).reshape(-1, 1) omega = np.arctan2(r, t - 1) * omega aa = np.zeros_like(omega) np.divide(omega, r, out=aa, where=r != 0) return aa.squeeze() def axisangle_from_quat(q): q = q.reshape(-1, 4) phi = 2 * np.arccos(q[:, 0]) denom = np.zeros_like(q[:, 0]) np.divide(1, np.sqrt(1 - q[:, 0] ** 2), out=denom, where=q[:, 0] != 1) axis = q[:, 1:] * denom.reshape(-1, 1) denom = np.linalg.norm(axis, axis=1).reshape(-1, 1) a = np.zeros_like(axis) np.divide(phi.reshape(-1, 1) * axis, denom, out=a, where=denom != 0) aa = a.astype(q.dtype) return aa.squeeze() def axisangle_apply(aa, x): # working only with single aa and single x at the moment xshape = x.shape aa = aa.reshape(3, ) x = x.reshape(3, ) phi = np.linalg.norm(aa) e = np.zeros_like(aa) np.divide(aa, phi, out=e, where=phi != 0) xr = np.cos(phi) * x + np.sin(phi) * np.cross(e, x) + (1 - np.cos(phi)) * (e.T @ x) * e return xr.reshape(xshape) def exp_so3(R): w = axisangle_from_rotm(R) return w def log_so3(w): R = rotm_from_axisangle(w) return R def exp_se3(R, t): R = R.reshape(-1, 3, 3) t = t.reshape(-1, 3) w = exp_so3(R).reshape(-1, 3) phi = np.linalg.norm(w, axis=1).reshape(-1, 1, 1) A = cross_prod_mat(w) Vi = np.eye(3, dtype=R.dtype) - A / 2 + (1 - (phi * np.sin(phi) / (2 * (1 - np.cos(phi))))) / phi ** 2 * A @ A u = t.reshape(-1, 1, 3) @ Vi.transpose(0, 2, 1) # v = (u, w) v = np.empty((R.shape[0], 6), dtype=R.dtype) v[:, :3] = u.squeeze() v[:, 3:] = w return v.squeeze() def log_se3(v): # v = (u, w) v = v.reshape(-1, 6) u = v[:, :3] w = v[:, 3:] R = log_so3(w) phi = np.linalg.norm(w, axis=1).reshape(-1, 1, 1) A = cross_prod_mat(w) V = np.eye(3, dtype=v.dtype) + (1 - np.cos(phi)) / phi ** 2 * A + (phi - np.sin(phi)) / phi ** 3 * A @ A t = u.reshape(-1, 1, 3) @ V.transpose(0, 2, 1) return R.squeeze(), t.squeeze() def quat_from_rotm(R): R = R.reshape(-1, 3, 3) q = np.empty((R.shape[0], 4,), dtype=R.dtype) q[:, 0] = np.sqrt(np.maximum(0, 1 + R[:, 0, 0] + R[:, 1, 1] + R[:, 2, 2])) q[:, 1] = np.sqrt(np.maximum(0, 1 + R[:, 0, 0] - R[:, 1, 1] - R[:, 2, 2])) q[:, 2] = np.sqrt(np.maximum(0, 1 - R[:, 0, 0] + R[:, 1, 1] - R[:, 2, 2])) q[:, 3] = np.sqrt(np.maximum(0, 1 - R[:, 0, 0] - R[:, 1, 1] + R[:, 2, 2])) q[:, 1] *= np.sign(q[:, 1] * (R[:, 2, 1] - R[:, 1, 2])) q[:, 2] *= np.sign(q[:, 2] * (R[:, 0, 2] - R[:, 2, 0])) q[:, 3] *= np.sign(q[:, 3] * (R[:, 1, 0] - R[:, 0, 1])) q /= np.linalg.norm(q, axis=1, keepdims=True) return q.squeeze() def quat_from_axisangle(a): a = a.reshape(-1, 3) phi = np.linalg.norm(a, axis=1) iphi = np.zeros_like(phi) np.divide(1, phi, out=iphi, where=phi != 0) a = a * iphi.reshape(-1, 1) theta = phi / 2.0 r = np.cos(theta) stheta = np.sin(theta) q = np.stack((r, stheta * a[:, 0], stheta * a[:, 1], stheta * a[:, 2]), axis=1) q /= np.linalg.norm(q, axis=1).reshape(-1, 1) return q.squeeze() def quat_identity(n=1, dtype=np.float32): q = np.zeros((n, 4), dtype=dtype) q[:, 0] = 1 return q.squeeze() def quat_conjugate(q): shape = q.shape q = q.reshape(-1, 4).copy() q[:, 1:] *= -1 return q.reshape(shape) def quat_product(q1, q2): # q1 . q2 is equivalent to R(q1) @ R(q2) shape = q1.shape q1, q2 = q1.reshape(-1, 4), q2.reshape(-1, 4) q = np.empty((max(q1.shape[0], q2.shape[0]), 4), dtype=q1.dtype) a1, b1, c1, d1 = q1[:, 0], q1[:, 1], q1[:, 2], q1[:, 3] a2, b2, c2, d2 = q2[:, 0], q2[:, 1], q2[:, 2], q2[:, 3] q[:, 0] = a1 * a2 - b1 * b2 - c1 * c2 - d1 * d2 q[:, 1] = a1 * b2 + b1 * a2 + c1 * d2 - d1 * c2 q[:, 2] = a1 * c2 - b1 * d2 + c1 * a2 + d1 * b2 q[:, 3] = a1 * d2 + b1 * c2 - c1 * b2 + d1 * a2 return q.squeeze() def quat_apply(q, x): xshape = x.shape x = x.reshape(-1, 3) qshape = q.shape q = q.reshape(-1, 4) p = np.empty((x.shape[0], 4), dtype=x.dtype) p[:, 0] = 0 p[:, 1:] = x r = quat_product(quat_product(q, p), quat_conjugate(q)) if r.ndim == 1: return r[1:].reshape(xshape) else: return r[:, 1:].reshape(xshape) def quat_random(rng=None, n=1): # http://planning.cs.uiuc.edu/node198.html if rng is not None: u = rng.uniform(0, 1, size=(3, n)) else: u = np.random.uniform(0, 1, size=(3, n)) q = np.array(( np.sqrt(1 - u[0]) * np.sin(2 * np.pi * u[1]), np.sqrt(1 - u[0]) * np.cos(2 * np.pi * u[1]), np.sqrt(u[0]) * np.sin(2 * np.pi * u[2]), np.sqrt(u[0]) * np.cos(2 * np.pi * u[2]) )).T q /= np.linalg.norm(q, axis=1, keepdims=True) return q.squeeze() def quat_distance_angle(q0, q1): # https://math.stackexchange.com/questions/90081/quaternion-distance # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 q0 = q0.reshape(-1, 4) q1 = q1.reshape(-1, 4) dists = np.arccos(np.clip(2 * np.sum(q0 * q1, axis=1) ** 2 - 1, -1, 1)) return dists def quat_distance_normdiff(q0, q1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # \phi_4 # [0, 1] q0 = q0.reshape(-1, 4) q1 = q1.reshape(-1, 4) return 1 - np.sum(q0 * q1, axis=1) ** 2 def quat_distance_mineucl(q0, q1): # https://link.springer.com/article/10.1007%2Fs10851-009-0161-2 # http://users.cecs.anu.edu.au/~trumpf/pubs/Hartley_Trumpf_Dai_Li.pdf q0 = q0.reshape(-1, 4) q1 = q1.reshape(-1, 4) diff0 = ((q0 - q1) ** 2).sum(axis=1) diff1 = ((q0 + q1) ** 2).sum(axis=1) return np.minimum(diff0, diff1) def quat_slerp_space(q0, q1, num=100, endpoint=True): q0 = q0.ravel() q1 = q1.ravel() dot = q0.dot(q1) if dot < 0: q1 *= -1 dot *= -1 t = np.linspace(0, 1, num=num, endpoint=endpoint, dtype=q0.dtype) t = t.reshape((-1, 1)) if dot > 0.9995: ret = q0 + t * (q1 - q0) return ret dot = np.clip(dot, -1, 1) theta0 = np.arccos(dot) theta = theta0 * t s0 = np.cos(theta) - dot * np.sin(theta) / np.sin(theta0) s1 = np.sin(theta) / np.sin(theta0) return (s0 * q0) + (s1 * q1) def cart_to_spherical(x): shape = x.shape x = x.reshape(-1, 3) y = np.empty_like(x) y[:, 0] = np.linalg.norm(x, axis=1) # r y[:, 1] = np.arccos(x[:, 2] / y[:, 0]) # theta y[:, 2] = np.arctan2(x[:, 1], x[:, 0]) # phi return y.reshape(shape) def spherical_to_cart(x): shape = x.shape x = x.reshape(-1, 3) y = np.empty_like(x) y[:, 0] = x[:, 0] * np.sin(x[:, 1]) * np.cos(x[:, 2]) y[:, 1] = x[:, 0] * np.sin(x[:, 1]) * np.sin(x[:, 2]) y[:, 2] = x[:, 0] * np.cos(x[:, 1]) return y.reshape(shape) def spherical_random(r=1, n=1): # http://mathworld.wolfram.com/SpherePointPicking.html # https://math.stackexchange.com/questions/1585975/how-to-generate-random-points-on-a-sphere x = np.empty((n, 3)) x[:, 0] = r x[:, 1] = 2 * np.pi * np.random.uniform(0, 1, size=(n,)) x[:, 2] = np.arccos(2 * np.random.uniform(0, 1, size=(n,)) - 1) return x.squeeze() def color_pcl(pcl, K, im, color_axis=0, as_int=True, invalid_color=[0, 0, 0]): uvd = K @ pcl.T uvd /= uvd[2] uvd = np.round(uvd).astype(np.int32) mask = np.logical_and(uvd[0] >= 0, uvd[1] >= 0) color = np.empty((pcl.shape[0], 3), dtype=im.dtype) if color_axis == 0: mask = np.logical_and(mask, uvd[0] < im.shape[2]) mask = np.logical_and(mask, uvd[1] < im.shape[1]) uvd = uvd[:, mask] color[mask, :] = im[:, uvd[1], uvd[0]].T elif color_axis == 2: mask = np.logical_and(mask, uvd[0] < im.shape[1]) mask = np.logical_and(mask, uvd[1] < im.shape[0]) uvd = uvd[:, mask] color[mask, :] = im[uvd[1], uvd[0], :] else: raise Exception('invalid color_axis') color[np.logical_not(mask), :3] = invalid_color if as_int: color = (255.0 * color).astype(np.int32) return color def center_pcl(pcl, robust=False, copy=False, axis=1): if copy: pcl = pcl.copy() if robust: mu = np.median(pcl, axis=axis, keepdims=True) else: mu = np.mean(pcl, axis=axis, keepdims=True) return pcl - mu def to_homogeneous(x): # return np.hstack((x, np.ones((x.shape[0],1),dtype=x.dtype))) return np.concatenate((x, np.ones((*x.shape[:-1], 1), dtype=x.dtype)), axis=-1) def from_homogeneous(x): return x[:, :-1] / x[:, -1] def project_uvn(uv, Ki=None): if uv.shape[1] == 2: uvn = to_homogeneous(uv) else: uvn = uv if uvn.shape[1] != 3: raise Exception('uv should have shape Nx2 or Nx3') if Ki is None: return uvn else: return uvn @ Ki.T def project_uvd(uv, depth, K=np.eye(3), R=np.eye(3), t=np.zeros((3, 1)), ignore_negative_depth=True, return_uvn=False): Ki = np.linalg.inv(K) if ignore_negative_depth: mask = depth >= 0 uv = uv[mask, :] d = depth[mask] else: d = depth.ravel() uv1 = to_homogeneous(uv) uvn1 = uv1 @ Ki.T xyz = d.reshape(-1, 1) * uvn1 xyz = (xyz - t.reshape((1, 3))) @ R if return_uvn: return xyz, uvn1 else: return xyz def project_depth(depth, K, R=np.eye(3, 3), t=np.zeros((3, 1)), ignore_negative_depth=True, return_uvn=False): u, v = np.meshgrid(range(depth.shape[1]), range(depth.shape[0])) uv = np.hstack((u.reshape(-1, 1), v.reshape(-1, 1))) return project_uvd(uv, depth.ravel(), K, R, t, ignore_negative_depth, return_uvn) def project_xyz(xyz, K=np.eye(3), R=np.eye(3, 3), t=np.zeros((3, 1))): uvd = K @ (R @ xyz.T + t.reshape((3, 1))) uvd[:2] /= uvd[2] return uvd[:2].T, uvd[2] def relative_motion(R0, t0, R1, t1, Rt_from_global=True): t0 = t0.reshape((3, 1)) t1 = t1.reshape((3, 1)) if Rt_from_global: Rr = R1 @ R0.T tr = t1 - Rr @ t0 else: Rr = R1.T @ R0 tr = R1.T @ (t0 - t1) return Rr, tr.ravel() def translation_to_cameracenter(R, t): t = t.reshape(-1, 3, 1) R = R.reshape(-1, 3, 3) C = -R.transpose(0, 2, 1) @ t return C.squeeze() def cameracenter_to_translation(R, C): C = C.reshape(-1, 3, 1) R = R.reshape(-1, 3, 3) t = -R @ C return t.squeeze() def decompose_projection_matrix(P, return_t=True): if P.shape[0] != 3 or P.shape[1] != 4: raise Exception('P has to be 3x4') M = P[:, :3] C = -np.linalg.inv(M) @ P[:, 3:] R, K = np.linalg.qr(np.flipud(M).T) K = np.flipud(K.T) K = np.fliplr(K) R = np.flipud(R.T) T = np.diag(np.sign(np.diag(K))) K = K @ T R = T @ R if np.linalg.det(R) < 0: R *= -1 K /= K[2, 2] if return_t: return K, R, cameracenter_to_translation(R, C) else: return K, R, C def compose_projection_matrix(K=np.eye(3), R=np.eye(3, 3), t=np.zeros((3, 1))): return K @ np.hstack((R, t.reshape((3, 1)))) def point_plane_distance(pts, plane): pts = pts.reshape(-1, 3) return np.abs(np.sum(plane[:3] * pts, axis=1) + plane[3]) / np.linalg.norm(plane[:3]) def fit_plane(pts): pts = pts.reshape(-1, 3) center = np.mean(pts, axis=0) A = pts - center u, s, vh = np.linalg.svd(A, full_matrices=False) # if pts.shape[0] > 100: # import ipdb; ipdb.set_trace() plane = np.array([*vh[2], -vh[2].dot(center)]) return plane def tetrahedron(dtype=np.float32): verts = np.array([ (np.sqrt(8 / 9), 0, -1 / 3), (-np.sqrt(2 / 9), np.sqrt(2 / 3), -1 / 3), (-np.sqrt(2 / 9), -np.sqrt(2 / 3), -1 / 3), (0, 0, 1)], dtype=dtype) faces = np.array([(0, 1, 2), (0, 2, 3), (0, 1, 3), (1, 2, 3)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1, 1) return verts, faces, normals def cube(dtype=np.float32): verts = np.array([ [-0.5, -0.5, -0.5], [-0.5, 0.5, -0.5], [0.5, 0.5, -0.5], [0.5, -0.5, -0.5], [-0.5, -0.5, 0.5], [-0.5, 0.5, 0.5], [0.5, 0.5, 0.5], [0.5, -0.5, 0.5]], dtype=dtype) faces = np.array([ (0, 1, 2), (0, 2, 3), (4, 5, 6), (4, 6, 7), (0, 4, 7), (0, 7, 3), (1, 5, 6), (1, 6, 2), (3, 2, 6), (3, 6, 7), (0, 1, 5), (0, 5, 4)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1, 1) return verts, faces, normals def octahedron(dtype=np.float32): verts = np.array([ (+1, 0, 0), (0, +1, 0), (0, 0, +1), (-1, 0, 0), (0, -1, 0), (0, 0, -1)], dtype=dtype) faces = np.array([ (0, 1, 2), (1, 2, 3), (3, 2, 4), (4, 2, 0), (0, 1, 5), (1, 5, 3), (3, 5, 4), (4, 5, 0)], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1, 1) return verts, faces, normals def icosahedron(dtype=np.float32): p = (1 + np.sqrt(5)) / 2 verts = np.array([ (-1, 0, p), (1, 0, p), (1, 0, -p), (-1, 0, -p), (0, -p, 1), (0, p, 1), (0, p, -1), (0, -p, -1), (-p, -1, 0), (p, -1, 0), (p, 1, 0), (-p, 1, 0) ], dtype=dtype) faces = np.array([ (0, 1, 4), (0, 1, 5), (1, 4, 9), (1, 9, 10), (1, 10, 5), (0, 4, 8), (0, 8, 11), (0, 11, 5), (5, 6, 11), (5, 6, 10), (4, 7, 8), (4, 7, 9), (3, 2, 6), (3, 2, 7), (2, 6, 10), (2, 10, 9), (2, 9, 7), (3, 6, 11), (3, 11, 8), (3, 8, 7), ], dtype=np.int32) normals = -np.mean(verts, axis=0) + verts normals /= np.linalg.norm(normals, axis=1).reshape(-1, 1) return verts, faces, normals def xyplane(dtype=np.float32, z=0, interleaved=False): if interleaved: eps = 1e-6 verts = np.array([ (-1, -1, z), (-1, 1, z), (1, 1, z), (1 - eps, 1, z), (1 - eps, -1, z), (-1 - eps, -1, z)], dtype=dtype) faces = np.array([(0, 1, 2), (3, 4, 5)], dtype=np.int32) else: verts = np.array([(-1, -1, z), (-1, 1, z), (1, 1, z), (1, -1, z)], dtype=dtype) faces = np.array([(0, 1, 2), (0, 2, 3)], dtype=np.int32) normals = np.zeros_like(verts) normals[:, 2] = -1 return verts, faces, normals def mesh_independent_verts(verts, faces, normals=None): new_verts = [] new_normals = [] for f in faces: new_verts.append(verts[f[0]]) new_verts.append(verts[f[1]]) new_verts.append(verts[f[2]]) if normals is not None: new_normals.append(normals[f[0]]) new_normals.append(normals[f[1]]) new_normals.append(normals[f[2]]) new_verts = np.array(new_verts) new_faces = np.arange(0, faces.size, dtype=faces.dtype).reshape(-1, 3) if normals is None: return new_verts, new_faces else: new_normals = np.array(new_normals) return new_verts, new_faces, new_normals def stack_mesh(verts, faces): n_verts = 0 mfaces = [] for idx, f in enumerate(faces): mfaces.append(f + n_verts) n_verts += verts[idx].shape[0] verts = np.vstack(verts) faces = np.vstack(mfaces) return verts, faces def normalize_mesh(verts): # all the verts have unit distance to the center (0,0,0) return verts / np.linalg.norm(verts, axis=1, keepdims=True) def mesh_triangle_areas(verts, faces): a = verts[faces[:, 0]] b = verts[faces[:, 1]] c = verts[faces[:, 2]] x = np.empty_like(a) x = a - b y = a - c t = np.empty_like(a) t[:, 0] = (x[:, 1] * y[:, 2] - x[:, 2] * y[:, 1]); t[:, 1] = (x[:, 2] * y[:, 0] - x[:, 0] * y[:, 2]); t[:, 2] = (x[:, 0] * y[:, 1] - x[:, 1] * y[:, 0]); return np.linalg.norm(t, axis=1) / 2 def subdivde_mesh(verts_in, faces_in, n=1): for iter in range(n): verts = [] for v in verts_in: verts.append(v) faces = [] verts_dict = {} for f in faces_in: f = np.sort(f) i0, i1, i2 = f v0, v1, v2 = verts_in[f] k = i0 * len(verts_in) + i1 if k in verts_dict: i01 = verts_dict[k] else: i01 = len(verts) verts_dict[k] = i01 v01 = (v0 + v1) / 2 verts.append(v01) k = i0 * len(verts_in) + i2 if k in verts_dict: i02 = verts_dict[k] else: i02 = len(verts) verts_dict[k] = i02 v02 = (v0 + v2) / 2 verts.append(v02) k = i1 * len(verts_in) + i2 if k in verts_dict: i12 = verts_dict[k] else: i12 = len(verts) verts_dict[k] = i12 v12 = (v1 + v2) / 2 verts.append(v12) faces.append((i0, i01, i02)) faces.append((i01, i1, i12)) faces.append((i12, i2, i02)) faces.append((i01, i12, i02)) verts_in = np.array(verts, dtype=verts_in.dtype) faces_in = np.array(faces, dtype=np.int32) return verts_in, faces_in def mesh_adjust_winding_order(verts, faces, normals): n0 = normals[faces[:, 0]] n1 = normals[faces[:, 1]] n2 = normals[faces[:, 2]] fnormals = (n0 + n1 + n2) / 3 v0 = verts[faces[:, 0]] v1 = verts[faces[:, 1]] v2 = verts[faces[:, 2]] e0 = v1 - v0 e1 = v2 - v0 fn = np.cross(e0, e1) dot = np.sum(fnormals * fn, axis=1) ma = dot < 0 nfaces = faces.copy() nfaces[ma, 1], nfaces[ma, 2] = nfaces[ma, 2], nfaces[ma, 1] return nfaces def pcl_to_shapecl(verts, colors=None, shape='cube', width=1.0): if shape == 'tetrahedron': cverts, cfaces, _ = tetrahedron() elif shape == 'cube': cverts, cfaces, _ = cube() elif shape == 'octahedron': cverts, cfaces, _ = octahedron() elif shape == 'icosahedron': cverts, cfaces, _ = icosahedron() else: raise Exception('invalid shape') sverts = np.tile(cverts, (verts.shape[0], 1)) sverts *= width sverts += np.repeat(verts, cverts.shape[0], axis=0) sfaces = np.tile(cfaces, (verts.shape[0], 1)) sfoffset = cverts.shape[0] * np.arange(0, verts.shape[0]) sfaces += np.repeat(sfoffset, cfaces.shape[0]).reshape(-1, 1) if colors is not None: scolors = np.repeat(colors, cverts.shape[0], axis=0) else: scolors = None return sverts, sfaces, scolors